Tybalt Shadowhorn

Player Character - Dan Healy

Description:

tybalt.jpg

Name: Tybalt Shadowhorn
Level: 7
Race: Tiefling
Age: 27
Class: Rogue
Height: 6’0"
Weight: 146 lb
Alignment: Chaotic Neutral
Deity: Mammon, God of Avarice

Hit Points: 35
Strength: 9
Intelligence: 11
Dexterity: 11 + 4 (skill points) = 15
Movement Speed: 6
Armor Class: 10 +5 (dex) +2 (Armor) +1 (codpiece) = 18

Gear

Gold:

1117

Armor:

Fancy Suit with Leather Body Armor: +2 to armor class. The player also receives a +2 bonus to conversation rolls.

Steel Codpiece: +1 to AC. Penis cannot take critical damage and attacks to the penis inflict 25% less damage.

Weapons:

Mirewood Longbow: 2d8 piercing damage. Range 300 feet.

Sanguine Dagger: 2d6 slashing / piercing damage. Range 5 feet. Attacks made by this weapon do not spill blood as the fluids are drained in to the blade itself which are believed to feed a demonic being.

Ebony Longsword: 2d10 slashing / piercing damage. Range 5 feet.

Single-Shot One-Handed Crossbow: 2d6 piercing damage. Range 100 feet.

Magical Items

Necklace of Restful Slumber: When worn the wearer immediately falls in to a deep sleep for 1 full minute after which time they awaken fully healed of all ailments and refreshed.

Quiver of Lost Souls: The quiver contains a seemingly infinite number of ghostly white phantasmal arrows that deal +1 damage more than the finest of arrows. As soon as the player plucks one out and knocks it to his bow another one manifests to take its place. Legend has it the arrows are the souls of all those who perished at the hands of the archers whom wielded this demonic weapon.

Miscellaneous:

Bedroll
Waterskin
Flint & Steel
1 Vial Dragon’s Taint Poison (5 applications) 16 poison dmg + paralysis + 1d4 poison dmg per turn
Abyssal Coin
Food Rations
50 feet of Rope

Abilities

Racial Ability:

Infernal Judgment (Level 3):
The player takes damage equal to 1/3 their maximum Hit Points. The player’s next successful attack creates a 10 foot x 10 foot explosion dealing fire damage to all enemies within the area of effect equal to twice the damage the player was originally dealt.

Abilities:

Embrace the Shadows (Level 1):
The player can Hide even while being observed without having anything to actually hide behind as long as he is within 10 feet of some sort of shadow; the player accomplishes this by enveloping himself within a cloud of magical darkness that occupies a 10 ft. × 10 ft. square concealing him within its shadows.

Assassin’s Training (Level 3):
Intensive training has made the player an expert assassin. The player gets a +3 bonus to Bluff, Hide and Move Silently checks as well as a +3 bonus to attack and damage rolls with dexterity based weapons. The player adds 3d6 points of Sneak Attack damage to all attacks against flanked & flatfooted enemies or when making an attack against an unaware target from concealment.

Bonus Abilities:

Peddler (Level 1):
The player receives a +2 bonus when speaking with a shopkeep about buying or selling goods.

Abyssal Speech (Level 1):
The player can read and write in the language of ancient demonic beings.

Bio:

Tybalt Shadowhorn

Travelers of Athoria Dan_Healy